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1. Disarming RE - in Feedback/Requests [original thread]
Mass Driver reporting for duty.
- by Rusty Shallows - at 2014.09.10 03:32:00
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2. [FEEDBACK]Forge Gun Splash Changes - in Feedback/Requests [original thread]
Breakin Stuff wrote: snip Drawbacks: Inability to hold a charge. I don't know a single dedicated forge gunner who thinks this drawback is enough to cramp their style. snip That's somewhat misleading. It's a big enough drawback that som...
- by Rusty Shallows - at 2014.09.10 02:05:00
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3. Rattati: This logi wants to nerf uplinks hard, please read - in Feedback/Requests [original thread]
John Demonsbane wrote: snip TL;DR: If we are going to nerf equipment, letGÇÖs do it without simultaneously nerfing logis. Proposal in next post. My impression is Logistic Frames are going to remain in a very bad place for the foreseeable f...
- by Rusty Shallows - at 2014.09.09 03:48:00
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4. Rattati: This logi wants to nerf uplinks hard, please read - in Feedback/Requests [original thread]
John Demonsbane wrote: snip Yes. Yes I do. Hear me out. My premise is that non-logis ( or those smug Minmatar logis with their fancy 4 equipment slots and super rep-tools. Hate those guys ) are always going to complain about equipment spam...
- by Rusty Shallows - at 2014.09.09 02:09:00
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5. Changing the Forge Gun to Hitscan (Hear me out) - in Feedback/Requests [original thread]
The irony here is losing splash and having a longer charge time were possible trade offs for going hit-scan. Just give up OP, CCP isn't listening. Forge Guns are a lifestyle choice. Self medicate and let it slide.
- by Rusty Shallows - at 2014.09.06 22:57:00
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6. Whine thread about some non-sense in hotfix delta - in Feedback/Requests [original thread]
FG users are already Hipsters, the Breach is for the Mega Hipsters. Removing splash from 'Primarily AV' weapons makes sense. I was greifimg red-dots with a Rail Instillation during an Ambush OMS last Labor Day. On the same day I was farming then ...
- by Rusty Shallows - at 2014.09.06 22:36:00
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7. "Yet another Logistics fix thread" - Sgt Kirk edition. - in Feedback/Requests [original thread]
TechMechMeds wrote: Concerning the bonuses. Just make the racial bonus cover every aspect of x equipment while others gain 1 aspect bonus of x equipment. snip Im high so i hope that makes sense lol. Perfectly clear. A Global-EQ-Bonus eve...
- by Rusty Shallows - at 2014.09.06 22:25:00
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8. Get ready for Light Officer Weapon 514 - in Feedback/Requests [original thread]
The Gatun pair are awesome. Why risk having less efficient new variants?
- by Rusty Shallows - at 2014.09.06 22:13:00
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9. "Yet another Logistics fix thread" - Sgt Kirk edition. - in Feedback/Requests [original thread]
+1 for use of satire in the the thread title. The way you split the difference between Single-EQ-Bonuses and Global-EQ-Bonuses is very interesting. It might get tricky on some Equipment that doesn't have four easy attributes to divvy up. Uplink...
- by Rusty Shallows - at 2014.09.06 19:46:00
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10. Repair Tool - in Feedback/Requests [original thread]
Birdseye Bonnie wrote: I think it would be cool if the repair tool would cause damage.. Stealth teamkilling? Hmmmm how New Eden is that? Make it so CCP!
- by Rusty Shallows - at 2014.09.06 19:31:00
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11. logis in echo - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: snip Leave base ehp crippled. snip I don't think you need to be concerned about that changing. Unless a CCP employee actually starts running Logistics and gets instagibbed by a Light Complex Damage Mod Scr...
- by Rusty Shallows - at 2014.09.06 19:23:00
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12. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
SirManBoy wrote: Mobius Kaethis wrote: CCP Rattati wrote: Nanite Injectors - heal same amount of shields as armor, yes quite a buff Is this going to be paired with WP rewards related to the tier of injector used? I know this was talke...
- by Rusty Shallows - at 2014.09.06 03:59:00
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13. Anti-vehicle massdriver variant? - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: Rusty Shallows wrote: Wouldn't it just be simpler to set the Breach Mass Driver efficiency against vehicles to 100% and see what happens? this could also work but i also like the idea of timed mines, wit...
- by Rusty Shallows - at 2014.09.06 01:42:00
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14. Anti-vehicle massdriver variant? - in Feedback/Requests [original thread]
Wouldn't it just be simpler to set the Breach Mass Driver efficiency against vehicles to 100% and see what happens?
- by Rusty Shallows - at 2014.09.05 23:08:00
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15. [information dissemination] Heavy CQC dominance and why. - in Feedback/Requests [original thread]
BL4CKST4R wrote: snip I recall heavy machine guns with extremely low dispersion that could kill from across the map. Why they got nerfed snip In Chromosome someone with Heavy Weapon Sharpshooter (3x skill) at 5 could shoot at obscene ra...
- by Rusty Shallows - at 2014.09.05 20:56:00
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16. Reduce Heavy Turning Speed. - in Feedback/Requests [original thread]
Sgt Kirk wrote: snip He's still right, even back then Assaults were terrible. You're thinking about Logistics suits which were the champions of everything until they were tuned down. but Assaults have never been good as you say they are in Up...
- by Rusty Shallows - at 2014.09.05 06:57:00
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17. Reduce Heavy Turning Speed. - in Feedback/Requests [original thread]
If anyone is actually serious about a turn cap then it needs to be approached logically instead of politically. Define the problem Dropsuits with more health need a handicap against less armored opponents. Example one any sentinel against any ...
- by Rusty Shallows - at 2014.09.05 06:51:00
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18. Reduce Heavy Turning Speed. - in Feedback/Requests [original thread]
Zatara Rought wrote: Rusty Shallows wrote: I think Heavies have had enough nerfs. Assaults have finally gotten major buffing and will be getting some more if CCP Rattati is adjusting their skill bonuses. Nerf Sentinels any more and this game...
- by Rusty Shallows - at 2014.09.05 06:28:00
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19. Hot fix Echo: Fix the damn bugs - in Feedback/Requests [original thread]
This may not be much of a comfort but compared to parts of last year my hit detection has improved. Although having it randomly be hot & cold during the same match can be frustrating.
- by Rusty Shallows - at 2014.09.05 04:18:00
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20. Reduce Heavy Turning Speed. - in Feedback/Requests [original thread]
I think Heavies have had enough nerfs. Assaults have finally gotten major buffing and will be getting some more if CCP Rattati is adjusting their skill bonuses. Nerf Sentinels any more and this game is going to favor Assaults again.
- by Rusty Shallows - at 2014.09.05 04:06:00
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